WebGPU Browser Report

WebGPU is a low-level graphics API that enables web applications to render high-performance graphics using the user's graphics hardware. It has been developed as the successor to WebGL. WebGPU can also collect device information, which may be used to create a unique browser fingerprint. By comparing hardware rendering artifacts and performance differences, fingerprinting scripts can potentially identify and track individual users across the web.

Experimental support for WebGPU is currently available in all major web browsers, but the API is still under development and can only be accessed through flags (see implementation status).

Your Web Browser

HTTP User-AgentCCBot/2.0 (https://commoncrawl.org/faq/)

WebGPU Support Detection

This browser supports WebGPU× False (JavaScript disabled)

WebGPU Fingerprint

WebGPU Report Hash

WebGPU Adapter Info

Supported Adapters
Vendorvendor
Descriptiondescription
Driverdriver
Architecturearchitecture
Devicedevice
Namename
Is Fallback AdapterisFallbackAdapter

WebGPU Adapter Limits

Max Texture Dimension 1DmaxTextureDimension1D
Max Texture Dimension 2DmaxTextureDimension2D
Max Texture Dimension 3DmaxTextureDimension3D
Max Texture Array LayersmaxTextureArrayLayers
Max Bind GroupsmaxBindGroups
Max Bindings Per Bind GroupmaxBindingsPerBindGroup
Max Dynamic Uniform Buffers Per Pipeline LayoutmaxDynamicUniformBuffersPerPipelineLayout
Max Dynamic Storage Buffers Per Pipeline LayoutmaxDynamicStorageBuffersPerPipelineLayout
Max Sampled Textures Per Shader StagemaxSampledTexturesPerShaderStage
Max Samplers Per Shader StagemaxSamplersPerShaderStage
Max Storage Buffers Per Shader StagemaxStorageBuffersPerShaderStage
Max Storage Textures Per Shader StagemaxStorageTexturesPerShaderStage
Max Uniform Buffers Per Shader StagemaxUniformBuffersPerShaderStage
Max Uniform Buffer Binding SizemaxUniformBufferBindingSize
Max Storage Buffer Binding SizemaxStorageBufferBindingSize
Min Uniform Buffer Offset AlignmentminUniformBufferOffsetAlignment
Min Storage Buffer Offset AlignmentminStorageBufferOffsetAlignment
Max Vertex BuffersmaxVertexBuffers
Max Buffer SizemaxBufferSize
Max Vertex AttributesmaxVertexAttributes
Max Vertex Buffer Array StridemaxVertexBufferArrayStride
Max Inter Stage Shader ComponentsmaxInterStageShaderComponents
Max Inter Stage Shader VariablesmaxInterStageShaderVariables
Max Color AttachmentsmaxColorAttachments
Max Color Attachment Bytes Per SamplemaxColorAttachmentBytesPerSample
Max Compute Workgroup Storage SizemaxComputeWorkgroupStorageSize
Max Compute Invocations Per WorkgroupmaxComputeInvocationsPerWorkgroup
Max Compute Workgroup Size XmaxComputeWorkgroupSizeX
Max Compute Workgroup Size YmaxComputeWorkgroupSizeY
Max Compute Workgroup Size ZmaxComputeWorkgroupSizeZ
Max Compute Workgroups Per DimensionmaxComputeWorkgroupsPerDimension

WebGPU Adapter Features

depth-clip-control
depth32float-stencil8
texture-compression-bc
texture-compression-etc2
texture-compression-astc
timestamp-query
indirect-first-instance
shader-f16
rg11b10ufloat-renderable
bgra8unorm-storage

Further Reading

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